
Nobody ever requested support for it in this exporter, though. If there are any badly textured surfaces, they will be selected in AC3D so you can easily see where they are. Simply switch to Surface select-mode and then choose menu Edit->Select-Surfaces->with degenerate-UVs. It is easy to add by hand to the exported file, if needed. AC3D 8.3 includes a function to select all surfaces which have 'degenerate UVs'. RGB: diffuse, specular, ambient, emissive.Supported Objects Meshes Hierarchy Groups Materials ac file's material lines by hand if they want both RGB ambient and emissive colors different from shades of gray. Override textures path with this path if 'set texture dir' toggle is "on".Īll main features are supported. Set it if you don't want mesh names (ME:, not OB: field) to be exported as strings for AC's "data" tags (19 chars max).ĭon't split meshes (read notes below for an explanation). Override the "Double Sided" button that defines this behavior per whole mesh in favor of the UV Face Select mode "twosided" per face atribute. Override the actual textures path with a given default path (or simply export the texture names, without dir info, if the path is empty). Unset it to export without the 'crease' tag that was introduced with AC3D 4.0 and with the old material handling.Ī default (white) material is added if some mesh was left without mats - it's better to always add your own materials. Only export the selected meshes (read notes below about tokens, too). Options can be tweaked using the Scripts Config Editor script, available from the Scripts → System menu in the Scripts window. Python & Plugins forum at Blender Artists.

#Blender ac3d simulator#
It is well supported, for example, by the PLib 3d gaming library, used by many projects, like the FlightGear Flight Simulator and Torcs - Open Racing Car Simulator.
#Blender ac3d mac osx#
ac file format.ĪC3D is a simple commercial 3d modeller for Linux x86, Mac OSX and Windows.
#Blender ac3d how to#
Import is mostly implemented (hopeful to complete it this weekend). In this video tutorial, Ill be showing you how to create an ambient occlusion effect for your model using Ac3D and Blender. I'm currently collaborating with Nicolai to migrate his AC3D scripts to Blender 2.80. I've abandoned my custom AC3D script in favor of Nicolai's version. It also produced shapefiles based on an imported BTG. i just don't recall who did it or what it is called.įGBlenderTools currently supports importing of BTG files and Aircraft files. i don't believe i've misunderstood that but it is possible. Wkitty42 wrote in Thu 10:43 pm:but someone does have something for doing something with scenery in blender.
